Warhammer 40,000: Space Marines 2 took the gaming world by storm and depicted violence 40k the universe in all its glory. Gothic, cathedral-like structures filled with metal skulls float through space like only ships Warhammer 40,000 universe, and the zealous nature of the Space Marines in their fight against the Empire's enemies allowed players to engage in something akin to propaganda. Helldivers 2. Exactly how much it imagines Warhammer 40,000 universe.
Space sea 2 It's not the first title to feature Space Marines, but it has developed every aspect from its predecessor. Titus returns, as well as several others, and the improved visuals are on full display with their own character models. The combat is also tougher, but there is a catch It's almost retro about how Space sea 2 cuts to pre-made cutscenes from the gameand this is not the only aspect Space sea 2 borrowed from its predecessor to evolve and improve.
Space Marine Squadron is better in Space Marine 2
Gadriel is better than Leandros
Part of what creates Space sea 2 The squads the Ultramarines put themselves in are a lot of fun. For most of the game, Titus leads a squad of three Ultramarines, including Chairon and Gadriel. While Chairon is ferocious and fiercely loyal to Titus, admittedly Gadriel has his moments of doubt, except for a moment of very cold-blooded bloodlust, which he realistically needs. Titus does not hold the Codex Astartes as tightly as many other Ultramarines, and is questioned in some quarters due to his relationship with Chaos.

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Gadriel is the most suspicious member of the squadron and is a good contrast to Chairon to give him more personality. Compared to Leandros, he is an off-book member of Titus' crew Space Marine 1Gadriel has a bit of an arc. It's not drastic, but he continues to go or die for the leader of his faction rather than stick to the Codex Astartes and try to betray Titus, which seems so implausible, he even states that the Codex Astartes doesn't support their actions, but looking forward to it anyway.
Gadriel's line about the Codex not supporting the Astartes' actions seems like a direct callback to when Leandros said something similar in the first game. Leandros doesn't say he's looking forward to going against the Codex.
Leandros stays in the book throughout, and even though he was the one who accidentally opened the chaos portal in the first game, he informs Titus after he closes the portal and corrects his mistake. He is shot by veteran Ultramarine Sidonus, however in any case, Titus betrays his commander and informs the Inquisition because he cannot bypass the Codex Astartes. He is a static character in the most stubborn way possible, while Gadriel remains more flexible to allow for a character arc.
Gadriel is the Ride or Die Sea Everyone Wants
His Doubt turns into Unwavering Loyalty
Gadriel is suspicious of Titus for most of the story because of his connection to the Deathwatch Black Shield, but when he found out that his suspicions were unfounded, he asked his commander for forgiveness. Given how fast the game's main campaign moves, the pair attempt to kill Gadriel very quickly, which only makes sense by addressing him in Gadriel's apology. From then on, he is staunchly loyal, supporting Titus's strategy when he conveys it to Calgary, the Chapter Master of the Ultramarines.
Although Calgary is the Chapter Master, Roboute Guilliman is their main task and a
'son'
of the emperor.
On the other hand, Leandros strongly suspects Titus, even after nearly two hundred years between Space Marine 1 and 2. When he appeared inside Space sea 2 As a cleric for the Inquisition, he is still hammered by Titus' doubts. After two hundred years, one would think that Leandros would allow this, but it seems that his narrow-minded nature goes beyond the interpretation of the Codex Astartes and he can't evolve the way Gadriel can.
Warhammer 40,000: Space Marines 2's predecessor went so that he could escapeeven if that run took more than a decade. In general, it's nice to see characters ride or die together in a military setting, and it's even better when that relationship is earned throughout the story. It's about Gadriel, who starts out docile but suspicious, then grows into a solid, loyal figure that many players resonate with. This arc made him a very lovable character who was not at all outmatched on a strong team.