Scopely Cancels Unannounced Project, Begins Transferring Team to Other Jobs

Scopely is reorganizing teams internally following the cancellation of an unannounced project, prompting some developers within the company to express uncertainty about their roles or futures.

There are rumours of changes to the Monopoly Go the creator started earlier this week when senior creative director Steve Garvin he said his “awesome new game got cancelled” and that he was looking for work.

In a statement to Game Developer, a Scopely spokesperson said that at the time of writing, no staff members have been laid off and that they intend to move affected developers to other teams within the studio.

Scopely Statement on Cancellation and Affected Workers

“We have a robust pipeline of projects that includes incubation and prototype projects,” Scopely said, “and we regularly evaluate where to focus the efforts of our talented [staff].”

In its statement, it acknowledged the cancellation of an unannounced project and said it had “begun the transition of the affected team to other areas of the business.”

Scopely also says it has “every intention” to retain all employees from the canceled project, as long as there is a “role and/or gameplay experience that works for both parties.” If one isn't found, the studio will “support individuals as they find new opportunities.”

“We are extremely grateful for the contribution our team has made to the project they have worked so passionately on and appreciate their efforts during this transition period,” they concluded.

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