Unity 6 launches today globally across all platforms

Unity 6 launched today, releasing across mobile, PC, extended reality, and console platforms. A blog article details what developers can expect from the new engine, from the expected increased stability of the overall platform, to tools that support mobile web development, and even new graphics features that allow developers to shift the workload from the … Read more

Unity 6 launches globally on October 17

Unity 6, billed as the most “stable and performant” version of the engine, will launch globally on October 17, 2024. Breaking the news at the Unite conference in Barcelona, ​​Unity said the next version of its popular game engine will provide developers with the tools and features needed to “create bigger, more immersive games and … Read more

Unity wants fewer developers stuck on old versions of the engine

Developers know that the risk of updating a game engine mid-development is surprisingly high. Because games are often held together by a cord or pixie dust, updating to the latest version of Unity or Unreal Engine to access new features and stability can be very disruptive to a game's workflow, code, and performance. It’s a … Read more

Unity Brings UGC Tool Struckd to CrazyGames Web Platform

Engine maker Unity has released its development app Struckd on the online gaming platform Crazy games. Struckd features easy-to-learn tools that allow anyone to learn game development, regardless of their skill level. It runs on Unit 6 (which will launch in October) and will feature a simplified user interface “that makes game development accessible to … Read more

Unity CEO Matt Bromberg says reversing the Runtime Fee is part of an effort to become “a fundamentally different company”

A year after the introduction of a controversial Cost of execution that has sparked outrage among game developers and sparked growing interest in alternative game engines, Unity is scaling back its policies. The change isn’t happening in a vacuum. Unity is also raising prices for its Unity Pro and Unity Enterprise subscriptions, which CEO Matthew … Read more

Unity is Eliminating Its Controversial Runtime Fee

Unity is canceling the Runtime Fee and returning to its current seat-based subscription model, albeit with a price increase for Unity Pro and Unity Enterprise users. The engine manufacturer introduced the controversial tax about a year ago. Initially, the Runtime Fee sought to charge developers a per-install fee once projects had passed certain milestones. It … Read more

Godot's founders desperately hoped that Unity wouldn't “explode”

In theory, Godot founders and Godot Foundation board members Rémi Verschelde and Juan Linietsky were in a prime position to take advantage when developers went on a rampage in outrage after engine maker Unity unveiled its project.”Cost of execution.” As furious developers scrambled for new engines, many turned to the open source engine named after … Read more

Unity CEO Says He's 'Less Focused' on Generative AI

While the video game industry is getting entangled in current AND potential As for the use of generative AI, Unity CEO Matt Bromberg is “less focused” on that at the moment. Talking to VentureBeatsaid the engine maker is prioritizing “how we can help customers make games more efficiently and less expensively.” While he believes genAI … Read more

New Studio, Outer Haven Games, Formed by Former Scopely and Unity Students

Former Scopely and Unity developers have founded new studio together, Outer Haven Games. Based in California, the five-person team is already busy developing its debut project, a role-playing game called Techno Hell. It is also currently assume for an art director and a development engineer. Heading the respective product and business side of Outer Haven … Read more